|
User Interface
|
This lesson provides an overview of the user interface chapter This lesson provides an overview of the mouse and the various functions of the
buttons. An explanation of the intelligence of the right-click menu system This lesson discusses the toolbars, how to turn on, dock, and manipulate them.
The new menu browser is the subject of this exercise. Ribbons are the new utility that are explored in this lesson. This lesson explores he command
line explaining it's function and how to use it effectively This lesson unveils the text window, dialog boxes, and the right click menu features. A discussion on
the various methods of starting new drawings and how to setup your default templates An exploration of the drawing wizard. A complete explanation of how to
open and save drawings from and to various version and types. A lesson on how to use the various zoom commands in Autocad An exploration of additional zoom commands
Using the 3d Orbit and how to establish 3d views A discussion on named views both in 2d and 3d. An explanation of the new steering wheel utility
|
|
Coordinate Entry
|
A discussion on the use and implementation of the absolute, coordinate data entry method. An explanation and the implementation of the relative
coordinate data entry method. A discussion on the implementation and use of the polar coordinate data entry method. An explanation of the direct distance coordinate
entry method, including an explanation of the orthoganal mode Unveiling the mystery behind dynamic input methods.
|
|
Drawing Geometry
|
An explanation of units and types in AutoCAD A lesson on the line command explaining the various options available during the line creation process
A discussion of the diverse methods of creating circles The ins and outs of arc creation Learning the proper about the proper care and feeding of a polyine
An explanation of the functionality of the polygon command. How to create and manage a multi-line objects A discussion on the point object and how to use it in
the measure and divide commands Exploring the unique features and methods of creating a rectangle.
|
|
Drawing Aides
|
An overview of the chapter and an introduction to the Limits command. An explanation of the relationship between Snap and Grid. A demonstration of the uses
of the multitude of object snap features. How to use the running object snap function to be a more effective draftsman. An investigation of the tremendous functionality of the Polar
Tracking and Polar Snap A discussion of the Object Tracking utility and all of it's benefits
|
|
Layer Management
|
An explanation of how layers are used in Autocad and how to identify and set an objects layer Looking into the Layer Properties Manager and the rules of
layer creation Layer Naming, Creation, and selection in the Layer Properties Manager. An explanation of the similarities, differences and advantages of turning layer on,
off, and freezing or thawing them How to lock change and assign color to autocad layers and objects. How to change and assign linetypes to autocad layers and objects
How to change and assign lineweights to autocad layers and objects Creating, using, and maintaining Layer Filters Advantages, creation, and use of Layer
States An exploration of the additional buttons on the Layer Panel
|
|
Data Manipulation
|
An exploration of the basic methods of selecting objects and using the Erase and OOPS command An exploration of the many methods of selecting objects
An explanation of Undo and Redo both seperately and while running a command. A disussion as to the methods of moving an object, or multiple objects, utilizing various
selection and reference parameters A disussion as to the methods of copying an object or objects utilizing various selection and reference parameters Visiting the scale
command explaining the options available during the running of the command. Explaining the Rotate command and exploring the various options as the command is executed.
|
|
Data Modification
|
Experiencing the commands that allow the modification of linear and circular objects. Uncovering the dynamic capabilities of using the offset
command, and using it to create a company logo. Using the Mirror command to create a company logo Unveiling the symbiotic relationship between extend and trim.
Demonstrating how the command is used when creating a company logo. A demonstration of the advatages of the fillet and chamfer commands and utilizing the commands
during the creation of a company logo. An introduction of the Polyline Edit command A continuation of the breadth of the Polyline Edit command and how to use it to
create company logo. Taking the Array command to the limits and implementing it in the creation of a company logo.
|
|
Setup and Customization
|
Addressing the purpose and function of the palette utility. Exploding the mystery of the Tool Palette Part 1 Exploding the mystery of the Tool
Palette Part 2 Learning to manipulate menus and toolbars to the max Part 1 Learning to manipulate menus and toolbars to the max Part 2
|
|
Annotation
|
An indepth introduction to the Single Line Text command An introduction to the MuliLine Text Object Part 1 An introduction to the MuliLine
Text Object Part 2 Creating, editting and assigning Text Styles A discussion of Text scaling height and Annotation Scale Taking Text usage and manipulation to
the Maxx Part 1 Taking Text usage and manipulation to the Maxx Part 2 An introduction to Hatch creation and editing An introduction to Gradient Hatching
creation and editing
|
|
Presentation
|
Looking into the Paper Space model space conundrum including page setup. A continuation of Layout Creation and manipulation Viewport creation
and manipulation part 1 Advanced Viewport creation and manipulation
|
|
Utilities
|
The Properties Dialog Box Looking into the advantages of the Quick Calculator Learning how to use the Quick Select Utility An
exploration of the amazing versatilty of the Design Center Using and creating field objects
|
|
External Files
|
Setting up and using External Reference files. Editing and updating External References Using the X-ref Manager and understanding the
Bind and Insert options Using the x-ref manager and understanding the Attach and Overlay options. An explanation and example on how to use a .dwf file in an Autocad
project An explanation and example on how to use a .dgn file in an Autocad project An explanation and example on how to use and import raster image files into an Autocad
project Learning how to insert and OLE Objects in your Autocad files Creating and maintaining hyperlink object in your Autocad drawings Using the windows
Copy and Paste utilities
|
|
Dimensioning
|
Setting up and using External Reference files. Editing and updating External References Using the X-ref Manager and understanding the
Bind and Insert options Using the x-ref manager and understanding the Attach and Overlay options. An explanation and example on how to use a .dwf file in an Autocad
project An explanation and example on how to use a .dgn file in an Autocad project An explanation and example on how to use and import raster image files into an Autocad
project Learning how to insert and OLE Objects in your Autocad files Creating and maintaining hyperlink object in your Autocad drawings Using the windows
Copy and Paste utilities
|
|
Plot and Publish
|
A brief introduction of the various plot methods available in AutoCAD Exploring how to plot in the the Model Space window with an in depth review
of the page setup dialog box Part 2 Plotting Paper Space Layouts exploring the plot dialog box. Learing how to print multiple documents An explanation of the
how to assign line weights and colors to the plotted objects. A presentation of how to print documents to file, specifically PDF and DWF Format
|
|
Basic Blocks
|
An introduction to the use of a Block Exploring multiple methods of creating Blocks Learing the ins and outs of bringing Blocks into AutoCAD
An explanation of what an Block Attribute is and also how to create them. Looking into how edit a block attribute and how to export the data to an external file.
|
|
Dynamic Blocks
|
A discussion of the components used to create a Dynamic Block including, parameters, and actions. How to create a simple Dynamic Block
Creating a Dynamic Block using the stretch and rotate features Creating a Dynamic Block using the Array and List functions Creating a Dynamic Block using the Visibility
features
|
|
Tables and Excel Linking
|
An introduction of the Table Style command and the many options available. Step by step Table Creation, Editing and Manipulation Exploring how
to share data between Excel and Autocad and how to edit that data Part 1 Exploring how to share data between Excel and Autocad and how to edit that data Part 2
|
|
Express Tools
|
An introduction to the Express Tools, exploring some of the rarely used express tool utilities. Looking at the text, select, and modify options An
continuation of the Express Tools, exploring some of the rarely used express tool utilities exploring the modify, draw and file menus
|
|
Windows
|
An explanation of the methods having multiple drawing open at one time
|
|
3D Models
|
A brief explanation of 3d and it's interface Exploring how to view 3d data An explanation of how to setup the drawing to work in a 3d
manner An explanation of the various parameters required to create a 3d cube Learning to draw a shpere and how it operates Exploring the cylinder and the many
parameters required in order to be created Creating and editing the cone Getting a handle on the wedge object in 3d An exploration of the torus object and
it's parameters Getting the most out of the pyramid object Exploring the Planar Surfaces and the multiple ways to create them from various objects
An
explanation of the polysolid object Getting a handle on the extrude command and how to convert existing 2d objects into 3d objects A lesson on how to convert a 2d object
into a 3d object using the revolve command A lesson on how to convert a 2d object into a 3d object using the sweep command Exploring the Loft command and the capabilties
of the utility A lesson on how to create new 3d objects by using Boolean operations. Learning how to maneuver around in the 3d world
|
|
Editing 3d Models
|
Using the fillet, chamfer, and slice utilities on a 3d solid object A lesson on how to convert 2d objects to a surface or a solid An
exercise on how to manipulate the faces or various 3d objects An exercise on how to manipulate the edges or various 3d objects An explanation of the process
required to execute the 3d move, align, and rotate commands Looking into the amazing process of mirroring and arraying objects in 3d space. A lesson on how to use the
mass properties command, and also how to color edges and faces of the solid model.
|
|
3d to 2d
|
An exercise on using the flatshot command A lesson on how to create sections of a 3d model A lesson on how to use the section plane object and
how to create 2d and 3d cross sections.
|
|
3d Outputs
|
Getting an explanation of visual styles, how they can be used, created, and edited. A lesson on how to insert and edit lights in a 3d model.
An explanation of how to assign materials to surfaces and solid objects, also how to create and edit materials Getting a handle on the how to use the sun in a 3d model A lesson on
how to render a view An exploration of the many methods of walking through a 3d model An exercise on placing, and editing camera locations
|