AutoCAD 2012 Training Course on DVD or Online
Our instructor led video AutoCAD 2012 training dvd course is designed to take you from a beginner, through
intermediate and on to the advance levels.
Our video based lessons, consist of 39 hours of training with 640 tutorials, to help you learn to design and shape the world around you as you become skilled in this software's
powerful features and investigate the world's leading 2D and 3D CAD tools. Discover how to speed documentation, share ideas seamlessly, and explore ideas more intuitively in 3D.
As you learn to utilize AutoCAD 2012 software to it's full capacity, you will learn to manage your projects, and customize your user interface for the ultimate flexibility and
for your specific needs. With new and updated tools for 3D conceptual design, model documentation, and reality capture, our training dvd for AutoCAD 2012 will help design professionals maximize their
productivity, as you learn to create and modify 2D and 3D geometry.
Concepts and demonstrations cover beginner, intermediate and advanced topics including display controls, annotation objects, using layers, setting up drawings for print, manipulating
reusable content and customizing your AutoCAD interface. Now is the time to broaden your CAD knowledge, with our video-based instructor led AutoCAD course.
Our training program covers the latest features for AutoCAD 2012 2D and 3D drawings
- More robust 3D modeling tools
- Improve surfacing and conceptual design functionality
- Faster start times
- Faster commands
- Improved product performance
Your Instructor
David Cohn, has put together a highly granular, 39 hour, 640 lesson, video tutorial series. This is perfect for the new AutoCAD 2012 user or those upgrading from an earlier version
Requirements
Microsoft Windows® XP(32), Vista, 7 Internet Explorer 6.0+ Adobe® Flash® Plugin 512 MB RAM 1 GB Processor or faster 1024x768 color display
5.5 GB hard disk space required for installation DVD-ROM drive for install only Mouse (or pointing device) needed for navigation Sound Card and Speakers
AutoDesk 2012 AutoCAD Training Tutorial Course Outline and Details
Overview
Introduction to CADLearning for AutoCAD 2012 Starting AutoCAD Understanding Activation Introducing the Customer Involvement Program Introducing Autodesk Exchange
Understanding the Performance Tuner Understanding How Tools are Organized Switching Workspaces Adjusting Workspace Settings Using the Application Menu Using the Quick Access Toolbar
Using the InfoCenter Toolbar Understanding Ribbon Fundamentals Controlling the Display of the Ribbon Changing the Location of the Ribbon Working with Sticky Panels Introducing the Drawing Aid Tools
Introducing the Drawing Grid Changing Screen Colors Working with User Profiles Controlling the Application Status Bar Working Within the Drawing Window Working with Multiple Drawings
Understanding Model and Layout Tabs Understanding the Command Line Understanding Dialog Box Fundamentals Understanding Palette Fundamentals Understanding Toolbar Fundamentals
Starting a New Drawing - Template Files Setting the Default Template Starting a New Drawing Using the Startup Wizard Saving Drawings - SAVE and QSAVE Saving Drawings - QSAVE and SAVEAS
Saving Drawings - Autosave Options Saving Drawings - Backup Files Saving Drawings - Release Version and Other Options Opening Drawings - Partial Open and Read-Only Opening Drawings - Sheet Set Manager
Opening Drawings - Import and Export DGN Files Using the Mouse - Fundamentals Understanding Interface Components - In-Canvas Viewport Controls Understanding Interface Components - Navigation Bar
Understanding Interface Components - UCS Icon Understanding Interface Components - ViewCube Understanding Interface Components - SteeringWheels Understanding Interface Components - Pull-Down Menus
Understanding Interface Components - 3D Mouse
Drawing Basics
Drawing Lines - Command Line Drawing Lines - Dynamic Input Drawing Lines - Right-Click Menu Repeating the Last Command Understanding Command Options Drawing Rectangles Drawing Rectangles - Area
Drawing Rectangles - Dimensions Drawing Rectangles - Rotation Drawing Rectangles - Fillets Drawing Rectangles - Chamfers Drawing Rectangles - Width Drawing Rectangles - Reset/ Default Options
Using the Undo and Redo Commands Drawing Circles - Radius and Diameter Drawing Circles - 2P and 3P Drawing Circles - TTR and TTT Drawing Circles - Defaults Drawing Arcs - 3-Point Concepts
Drawing Arcs - 3-Point Options Understanding Coordinate Systems - Concepts Understanding Coordinate Systems - Absolute Understanding Coordinate Systems - Relative
Understanding Coordinate Systems - Units Erasing Objects - Picking Selecting Objects - Window and Crossing Selecting Objects - Window Polygon and Crossing Polygon Selecting Objects - Fence and Last
Selecting Objects - Undo and Previous Selecting Objects - Box Selecting Objects - Implied Selection Selecting Objects - Select Similar Selecting Objects - Add Selected
Hiding and Isolating Objects Selecting Objects - Restoring Objects with OOPS Selecting Objects - Deselecting Objects Selecting All Objects Controlling Selection Settings Using Selection Cycling
Drafting Settings
Using the Status Bar - Grid Using the Status Bar - Snap Using the Status Bar - Ortho Using Grid, Snap and Ortho in Combination Using Direct Distance Entry and Dynamic Input
Understanding Absolute Angle Measurements Using Polar Tracking with Absolute Angles Understanding Relative Angle Measurements Using Polar Tracking with Relative Angles
Using Polar Tracking - Incremental Angles vs Additional Angles Using Polar Tracking and Polar Snaps Understanding Object Snap Concepts Understanding Running Object Snaps
Understanding Parallel Object Snap Understanding Extension Object Snap Using Object Snap Overrides Using Object Snap Tracking - One Point - Orthogonally
Using Object Snap Tracking - Two Points - Orthogonally Using Object Snap Tracking - One Point - All Polar Angles Using Object Snap Tracking - Two Points - All Polar Angles
Using Object Snap Overrides - Temporary Track Point Using Object Snap Overrides - Mid Between 2 Points Using Options - Object Snap System Variables
Display Control
Zooming Using the Wheel Mouse Adjusting Zoom Settings - ZOOMFACTOR Adjusting Zoom Settings - MBUTTONPAN Adjusting Zoom Settings - VIEWRES Adjusting Zoom Settings - VTOPTIONS
Using Real-Time Pan and Zoom Zooming Using the Ribbon Panel Panning Using the Ribbon Panel Zooming and Panning Using the Navigation Bar Using the View Back and View Forward Tools
Using the SteeringWheel Creating Tiled Viewports Naming Tiled Viewports Using View Manager - Restoring Named Views Using View Manager -Editing and Updating Named Views
Using View Manager - Creating Named Views Managing Layers Introducing Layer Concepts Establishing the Current Layer Understanding Layer States - On/Off Understanding Layer States - Thaw/Freeze
Understanding Layer States - Unlock/Lock Understanding Layer States - Lock Layer Fade Controlling Layer States - Color Introducing the Layer Property Manager Palette Using the Layer Property
Manager - Columns Controlling Layer States - Linetype Controlling Layer States - Transparency Controlling Layer States - Plot/No Plot Controlling Layer States - VP Freeze
Controlling Layer States - New VP Freeze Controlling Layer States - Freezing Layers in All But the Current Viewport Controlling Layer States - VP Color, VP Linetype, VP Lineweight, and VP Transparency
Creating a New Layer Deleting a Layer Adding a Layer Description Using Layer Filters Creating New Layer Filters Working with Layer States Making an Objects Layer Current
Managing Layers
Matching Layers Restoring the Previous Layer State Isolating Layers Unisolating layers Freezing Layers Turning Layers Off Turning All Layers On Thawing All Layers Locking a Layer
Unlocking a Layer Changing an Object to the Current Layer Copying Objects to a New Layer Viewing Individual Layers Freezing Layers in All Viewports Except the Current Viewport Merging Layers
Deleting a Layer and Its Contents Object Properties Understanding ByLayer and Object Property Concepts Setting the Color ByLayer Setting the Linetype ByLayer Setting the Lineweight ByLayer
Setting the Transparency ByLayer Controlling the Object Color Controlling the Object Linetype Controlling the Object Lineweight Controlling the Object Transparency
Understanding Object Property Creation and Control Modifying Properties Using the Property Panel and Layer Panel Modifying Properties Using the Quick Property Panel
Controlling the Quick Property Panel Display Properties Modifying Properties Using the Properties Palette Setting Object Properties to ByLayer
Utility and Inquiry Tools
Introducing the Measure Tools Measuring Distance Measuring Radius Measuring Angles Measuring the Area of a Space Measuring the Area of an Object Performing Area Calculations Measuring Volume
Using the Quick Calculator Applying Object Selection Filters Using Quick Select Listing Selected Objects Displaying the Coordinates of a Point
Complex Objects
Understanding Polyline Property Concepts Drawing Polylines - Line Segments Drawing Polylines - Arc Segments Drawing Polylines - Width Drawing Polylines - Option Combinations Drawing Donuts
Drawing Polygons - Inscribed Drawing Polygons - Circumscribed Drawing Polygons - Edge Editing Polylines - Close/Open Editing Polylines - Join Select Editing Polylines - Join Multiple
Editing Polylines - Converting Lines into Polylines Editing Polylines - Fit/Spline/Decurve Editing Polylines - Edit Vertex Exploding Polylines Drawing Ellipses - Center Drawing Ellipse - Axis End
Drawing Ellipse - Isocircles Drawing Ellipse Arcs Drawing Points Understanding Point Styles Drawing Splines Editing Splines Drawing Construction Lines Drawing Rays Creating Regions
Creating Boundaries Creating Revision Clouds Creating Wipeouts
Annotation Objects
Understanding Annotation Object Concepts Understanding Annotation Scaling Creating Single-Line Text Controlling Single-Line Text Justification Creating Text Styles Modifying Text Styles
Creating Multiline Text Controlling Multiline Text Justification Editing Text Objects Editing Text Objects Using the Properties Palette Performing a Spell Check Finding and Replacing Text
Creating Tables Controlling Table Appearance Using Table Styles Editing Text Within a Table Modifying Tables Linking Data in Tables Working with Fields Introducing Hatches and Gradient Fills
Adding Hatch Objects Selecting the Hatch Pattern to Apply Selecting the Hatch Pattern Layer Setting the Hatch Color, Background Color, and Transparency
Setting the Scale and Angle ofthe Hatch Pattern Controlling Hatch Pattern Island Detection Selecting and Retaining Hatch Boundary Objects Controlling Hatch Pattern Gap Tolerance
Understanding Associative Hatch Understanding Annotative Hatch Controlling the Hatch Origin Creating Separate Hatches Matching the Properties of an Existing Hatch
Controlling Hatch Pattern Draw Order Controlling Hatch Settings Modifying Existing Hatch Objects Adding Gradient Fills Adding Hatch Patterns and Gradient Fills Using the Tool Palette
Introducing Multileaders Creating Multileaders Creating Multileaders - Changing the Order of Content Creation Selecting Multileader Options Adding a Multileader with Block Content
Controlling the Multileader Style Adding and Removing Leaders Aligning Multileaders Collecting Multileaders Editing Multileaders
Modify Objects - Manipulation Commands
Introducing the Manipulation Commands Using the Move Command Using the Move Command with Object Snap Using the Move Command with Object Snap Tracking - One Point
Using the Move Command with Object Snap Tracking - Two Points Using the Copy Command Using the Copy Command with Object Snap Using the Copy Command with Object Snap Tracking
Using the Copy Command with the Array Option Using the Mirror Command Controlling Text Display with the Mirror Command Controlling Hatch Display with the Mirror Command Creating a Rectangular Array
Adjusting Rectangular Array Rows and Columns Changing the Properties of Rectangular Arrays Editing Array Source Objects Removing Items from the Array Changing the Angle of Rectangular Arrays
Creating Associative and Non-Associative Arrays Creating a Polar Array Adjusting Polar Arrays Creating a Path Array Changing the Base Point of a Path Array Changing the Path of a Path Array
Replacing Items within an Array Using the Rotate Command Using the Rotate Command with a Reference Angle Using the Off set Command Using the Align Command Using the Reverse Command
Creating and Working with Groups Modifying Groups
Modify Objects - Alteration Commands
Introducing Alteration Commands Breaking an Object At One Point Breaking an Object Between Two Points Breaking Objects - Application Example Using the Trim Command - Pick Selections
Using the Trim Command - Fence Selection Using the Trim Command - Edge Extend Mode Using the Extend Command Using Extend and Trim Together Extending and Trimming Together - An Application Example
Using the Fillet Command - Fillet Radius Using the Fillet Command - Multiple and Polylines Using the Chamfer Command -Distance and Angle Using the Chamfer Command - Multiple and Polylines
Using the Blend Command Using the Stretch Command Using the Join Command Using the Lengthen Command Using the Explode Command Deleting Duplicate Objects Using the Scale Command
Using the Scale Command - Scale Reference
Modify Objects - Grips
Introducing Grip Concepts Understanding Grip Status Using Grips to Modify Lines Using Grips to Modify Arcs Using Grips to Modify Hatch Objects Using Grips to Modify Polylines
Using Grips to Modify Splines Using Grips to Move Objects Using Grips to Mirror Objects Using Grips to Rotate Objects Using Grips to Scale Objects Using Grips to Stretch Objects
Changing the Base Point While Grip Editing Copying Objects While Grip Editing Changing the Reference Angle While Grip Editing Using Grips - Application Example
Using Grip Options - Changing Grip Settings Using Grip Options - Changing Selection Modes Dragging While Grip Editing Moving Objects Using Nudge
2D Parametric Drawings
Overview of Parametric Drawings Displaying Geometric Constraints Applying Geometric Constraints Applying Geometric Constraints - Coincident Applying Geometric Constraints - Collinear
Applying Geometric Constraints - Concentric Applying Geometric Constraints - Fix Applying Geometric Constraints - Parallel Applying Geometric Constraints - Perpendicular
Applying Geometric Constraints - Horizontal Applying Geometric Constraints - Vertical Applying Geometric Constraints - Tangent Applying Geometric Constraints - Smooth
Applying Geometric Constraints - Symmetric Applying Geometric Constraints - Equal Removing Individual Geometric Constraints Applying Auto Constrain Controlling Auto Constraint Settings
Applying Geometric Constraints Using Inferred Constraints Applying Dimensional Constraints Applying Dimensional Constraints - Linear Applying Dimensional Constraints - Aligned
Applying Dimensional Constraints - Horizontal Applying Dimensional Constraints - Vertical Applying Dimensional Constraints - Angular Applying Dimensional Constraints - Radius
Applying Dimensional Constraints - Diameter Creating Dynamic or Annotational Dimensional Constraints Converting Dimensions into Dimensional Constraints Controlling Dimensional Constraint Settings
Showing and Hiding Dimensional Constraints Controlling Other Dimensional Constraint Settings Avoiding Over-Constrained Geometry Understanding the Parameters Manager
Using the Parameters Manager - Changing an Expression Using the Parameters Manager - Adding User Variables Using the Parameters Manager - Deleting Parameters
Changing Dimensional Constraints Using Grip Editing
Dimensioning
Introducing Dimensioning Concepts Understanding Associative Dimensions Creating Linear Dimensions - Horizontal and Vertical Creating Linear Aligned Dimensions Creating Linear Baseline Dimensions
Creating Linear Continued Dimensions Creating Angular Dimensions Creating Angular Baseline Dimensions Creating Angular Continued Dimensions
Dimensioning Circles and Arcs - Radius and Diameter Dimensions Dimensioning Circles and Arcs - Arc Length Dimensions Dimensioning Circles and Arcs - Jogged Dimensions Creating Ordinate Dimensions
Adding and Modifying Dimension Text Changing the Location of Dimension Components Adjusting Spacing Between Dimensions Breaking Dimension and Extension Lines Jogging Dimension Lines
Dimensioning Multiple Objects - Baseline Quick Dimensions Dimensioning Multiple Objects - Ordinate Quick Dimensions Controlling the Appearance of Dimensions - Dimension Styles
Creating New Dimension Styles Applying a New Dimension Style Updating Dimension Styles Override Dimension Styles Using Properties
Interface Customization
What are Tool Palettes? Controlling Tool Palette Display Using Palette Tools Creating Palettes Controlling Palette Tool Properties Creating Palette Tools - Hatch Creating Palette Tools - Blocks
Creating Palette Tools - Objects and Flyouts Creating Palette Tools - DesignCenter Customizing the User Interface Customizing the Ribbon Tabs Customizing the Ribbon Panel
Adding a Tab and Panel to Workspaces Customizing the Quick Properties Panel Customizing Rollover Tooltips Customizing Menu Search Tags Customizing the Quick Access Toolbar
Print and Plot Preparation
Introducing Print and Plot Concepts Understanding Drawing Spaces- Model and Paper Space Choosing a Printer Placing a Title Block on a Layout Creating Layout Viewports Setting a Layout Viewport Scale
Controlling Viewport Display Placing Annotations on a Layout Printing the Drawing Controlling Plot Options and Orientation Understanding Plot Style Tables
Blocks and Attributes
Understanding Block Concepts Creating Blocks from Existing Objects Understanding Block Properties Changing Block Properties Using Blocks within a Drawing Using Multiple Blocks at Once
Exploding Blocks into Objects Changing the Insertion/Reference Point Understanding Dynamic Blocks Concepts Understanding Dynamic Block Examples Creating Dynamic Blocks from Existing Blocks
Creating Dynamic Blocks - Adding Parameters Creating Dynamic Blocks - Adding Constraints Editing Dynamic Blocks - Adding Additional Parameter Changing the Properties of Parameters
Changing the Properties of Parameters - Lists Changing the Appearance of Dynamic Blocks Adding Constraints to Dynamic Blocks Controlling Dynamic Blocks Using Block Tables
Adding Special Properties to Blocks Introducing Attributes Adding an Attribute to a Block Adding Additional Attributes to a Block Controlling the Visibility of Attributes
Synchronizing Attribute Data Managing Attributes Extracting Attribute Data from a Drawing Dividing and Measuring Using Blocks
External References and Reusable Content
Understanding Reusable Content Concepts Understanding External References - Concepts Working with External References - Application Example Attaching and Detaching External References
Loading and Unloading External References Working with External References - Adjusting the Path Working with External References - Attachment and Overlay Working with External References - Clipping
Working with External References - Binding and Inserting Working with Images Using DesignCenter Attaching a DWF File as an Underlay Attaching a PDF File as an Underlay
Attaching a DGN File as an Underlay Using Autodesk Seek Using Autodesk Content Explorer
AutoCAD Utilities
Removing Unused Items Checking the Drawing for Errors Changing the Display Order Importing Files from Other Programs Using the Drawing Recovery Manager Recovering Damaged Drawings
Converting AutoCAD Drawing Files
Command Customization
Action Recorder - About Action Macros Action Recorder - Using Existing Action Macros Action Recorder - Creating Simple Action Macros Action Recorder - Basic Editing of Action Macros
Action Recorder - Sharing Action Macros Action Recorder - Creating and Editing Complex Action Macros Action Recorder - Controlling Action Macro Dialog Settings AutoCAD PGP File - Creating Command Aliases
3D Basics
Introducing 3D Concepts Introducing the 3D Workspace Introducing 3D Viewing Tools - The ViewCube Introducing 3D Viewing Tools - 3D Orbit Introducing 3D Viewing Tools - View Presets
Introducing 3D Viewing Tools - SteeringWheels Using 3D Object Snap Understanding Visual Styles Understanding 3D Coordinate Systems Understanding Dynamic UCS Manipulating the User Coordinate System
Creating 3D Objects
Creating a Solid Box Creating a Solid Cylinder Creating a Solid Cone Creating a Solid Sphere Creating a Solid Pyramid Creating a Solid Wedge Creating a Solid Torus Creating 3D Objects by
Extruding 2D Objects Creating 3D Objects by Revolving 2D Objects Creating 3D Objects by Lofting 2D Objects Creating 3D Objects by Sweeping 2D Objects Creating 3D Objects Using Polysolid
Creating 3D Objects Using Press/Pull Creating a 3D Mesh Box Creating a 3D Mesh Cone Creating a 3D Mesh Cylinder Creating a 3D Mesh Pyramid Creating a 3D Mesh Sphere Creating a 3D Mesh Wedge
Creating a 3D Mesh Torus Creating a 3D Revolved Mesh Creating a 3D Edge Mesh Creating a 3D Ruled Mesh Creating a 3D Tabulated Mesh Controlling Mesh Primitive Options Creating a 3D Helix
Modifying 3D Mesh Objects
Introduction to Mesh Editing Smoothing Objects - Converting Objects into Meshes Smoothing More Smoothing Less Refining a Mesh Adding a Crease Removing a Crease
Controlling Mesh Tessellation Options Splitting a Mesh Face Extruding a Mesh Face Merging Mesh Faces Creating a Hole in a Mesh Closing a Hole in a Mesh Collapsing a Face or Edge
Spinning a Triangle Face Converting a Mesh to a Solid Converting a Mesh to a Surface Deforming a Mesh
Working with Surface Objects
Introduction to Surface Modeling Creating a Network Surface Creating a Lofted Surface Creating a Swept Surface Creating a Planar Surface Creating an Extruded Surface Creating a Revolved Surface
Creating a Blend Surface Creating a Patch Surface Creating an Off set Surface Filleting a Surface Trimming a Surface Untrimming a Surface Extending a Surface Sculpting a Surface
Converting a Surface into a NURBS Surface Editing Control Vertices on a NURBS Surface Displaying and Hiding Control Vertices on NURBS Surfaces Rebuilding Control Vertices Adding Control Vertices
Removing Control Vertices Projecting Curves onto a Surface Performing Surface Continuity Analysis Performing Surface Curvature Analysis Performing Draft Analysis
Working with Point Clouds
Introduction to Point Clouds Attaching a Point Cloud Controlling Point Cloud Density Creating Geometry Using Point Clouds
Modifying 3D Objects
Using Gizmos Using Object Culling Mirroring Objects in 3D Moving Objects in 3D Aligning Objects in 3D Rotating Objects in 3D Creating a 3D Rectangular Array Creating a Stepped 3D
Rectangular Array Creating a 3D Polar Array Creating a Stepped 3D Polar Array Creating a 3D Path Array Scaling Objects in 3D Editing Solid Primitives Editing 3D Sub-objects
Creating Composite Solids - Boolean Operations Creating a Composite Solid Using Boolean Union Creating a Composite Solid Using Boolean Subtract Creating a Composite Solid Using Boolean Intersect
Editing a Solid - Adding a Chamfer Editing a Solid - Adding a Fillet Chamfering Edges of a Solid Filleting Edges of a Solid Editing a Subobject within Composite Solids
Editing Models Using Autodesk Inventor Fusion Extracting Edges from 3D Objects Editing Edges of a Solid - Imprinting onto a Solid Editing Edges of a Solid - Changing the Edge Color
Editing Edges of a Solid - Copying Edges Editing Faces of a Solid - Extruding Faces Editing Faces of a Solid - Tapering Faces Editing Faces of a Solid - Moving Faces
Editing Faces of a Solid - Copying Faces Editing Faces of a Solid - Off setting Faces Editing Faces of a Solid - Deleting Faces Editing Faces of a Solid - Rotating Faces
Editing Faces of a Solid - Changing the Color Editing Entire Solids - Separating Solids Editing Entire Solids - Cleaning Solids Editing Entire Solids - Shelling Solids
Editing Entire Solids - Checking Solids Checking Solids for Interference Slicing Solids Creating a Solid by Thickening a Surface Creating Curves by Off setting Edges Creating Sections - Section Planes
Creating Sections - Adding Jogs to a Section Plane Creating Sections - Creating and Updating Cross Sections Creating Sections - Creating Elevations Creating Sections - Controlling Section Settings
Creating a 2D Representation of a 3D Object Creating Orthographic Views with Solid View Adjusting Orthographic Views with Solid Drawing Adding 2D Profile Views with Solid Profile
Creating Drawings from 3D Models Creating Drawing Views Creating Projected Views Editing Drawing Views Setting the Draft ing Standards for Drawing Views Updating Drawing Views
Creating Non-Printed Output
Exporting to PDF Sending Models to a 3D Print Service Sending Electronic Transmittal Sets Exporting to DWF Exporting a Model to a 3D DWF
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