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AutoCAD 2012 Training Course on DVD or Online

autodesk autocad 2012 training course on DVD onlineOur instructor led video AutoCAD 2012 training dvd course is designed to take you from a beginner, through intermediate and on to the advance levels.

Our video based lessons, consist of 39 hours of training with 640 tutorials, to help you learn to design and shape the world around you as you become skilled in this software's powerful features and investigate the world's leading 2D and 3D CAD tools. Discover how to speed documentation, share ideas seamlessly, and explore ideas more intuitively in 3D.

As you learn to utilize AutoCAD 2012 software to it's full capacity, you will learn to manage your projects, and customize your user interface for the ultimate flexibility and for your specific needs. With new and updated tools for 3D conceptual design, model documentation, and reality capture, our training dvd for AutoCAD 2012 will help design professionals maximize their productivity, as you learn to create and modify 2D and 3D geometry.

Concepts and demonstrations cover beginner, intermediate and advanced topics including display controls, annotation objects, using layers, setting up drawings for print, manipulating reusable content and customizing your AutoCAD interface. Now is the time to broaden your CAD knowledge, with our video-based instructor led AutoCAD course.

Instructor Led Autocad Training from Netwind Learning Center

Our training program covers the latest features for AutoCAD 2012 2D and 3D drawings

  • More robust 3D modeling tools
  • Improve surfacing and conceptual design functionality
  • Faster start times
  • Faster commands
  • Improved product performance
Autocad 2012 training course on DVD class online

Your Instructor

David Cohn, has put together a highly granular, 39 hour, 640 lesson, video tutorial series. This is perfect for the new AutoCAD 2012 user or those upgrading from an earlier version

Requirements

    Microsoft Windows® XP(32), Vista, 7
    Internet Explorer 6.0+
    Adobe® Flash® Plugin
    512 MB RAM
    1 GB Processor or faster
    1024x768 color display
    5.5 GB hard disk space required for installation
    DVD-ROM drive for install only
    Mouse (or pointing device) needed for navigation
    Sound Card and Speakers

AutoDesk 2012 AutoCAD Training Tutorial Course Outline and Details

Overview  

    Introduction to CADLearning for AutoCAD 2012
    Starting AutoCAD
    Understanding Activation
    Introducing the Customer
    Involvement Program
    Introducing Autodesk Exchange
    Understanding the Performance Tuner
    Understanding How Tools are Organized
    Switching Workspaces
    Adjusting Workspace Settings
    Using the Application Menu
    Using the Quick Access Toolbar
    Using the InfoCenter Toolbar
    Understanding Ribbon Fundamentals
    Controlling the Display of the Ribbon
    Changing the Location of the Ribbon
    Working with Sticky Panels
    Introducing the Drawing Aid Tools
    Introducing the Drawing Grid
    Changing Screen Colors
    Working with User Profiles
    Controlling the Application Status Bar
    Working Within the Drawing Window
    Working with Multiple
    Drawings
    Understanding Model and Layout Tabs
    Understanding the Command Line
    Understanding Dialog Box
    Fundamentals
    Understanding Palette Fundamentals
    Understanding Toolbar Fundamentals
    Starting a New Drawing - Template Files
    Setting the Default Template
    Starting a New Drawing Using the Startup Wizard
    Saving Drawings - SAVE and QSAVE
    Saving Drawings - QSAVE and SAVEAS
    Saving Drawings - Autosave Options
    Saving Drawings - Backup Files
    Saving Drawings - Release Version and Other Options
    Opening Drawings - Partial Open and Read-Only
    Opening Drawings - Sheet Set Manager
    Opening Drawings - Import and Export DGN Files
    Using the Mouse - Fundamentals
    Understanding Interface Components - In-Canvas
    Viewport Controls
    Understanding Interface Components - Navigation Bar
    Understanding Interface Components - UCS Icon
    Understanding Interface Components - ViewCube
    Understanding Interface Components - SteeringWheels
    Understanding Interface Components - Pull-Down Menus
    Understanding Interface Components - 3D Mouse

Drawing  Basics

    Drawing Lines - Command Line
    Drawing Lines - Dynamic Input
    Drawing Lines - Right-Click Menu
    Repeating the Last Command
    Understanding Command Options
    Drawing Rectangles
    Drawing Rectangles - Area
    Drawing Rectangles - Dimensions
    Drawing Rectangles - Rotation
    Drawing Rectangles - Fillets
    Drawing Rectangles - Chamfers
    Drawing Rectangles - Width
    Drawing Rectangles - Reset/ Default Options
    Using the Undo and Redo Commands
    Drawing Circles - Radius and Diameter
    Drawing Circles - 2P and 3P
    Drawing Circles - TTR and TTT
    Drawing Circles - Defaults
    Drawing Arcs - 3-Point Concepts
    Drawing Arcs - 3-Point Options
    Understanding Coordinate Systems - Concepts
    Understanding Coordinate Systems - Absolute
    Understanding Coordinate Systems - Relative
    Understanding Coordinate Systems - Units
    Erasing Objects - Picking
    Selecting Objects - Window and Crossing
    Selecting Objects - Window
    Polygon and Crossing Polygon
    Selecting Objects - Fence and Last
    Selecting Objects - Undo and Previous
    Selecting Objects - Box
    Selecting Objects - Implied Selection
    Selecting Objects - Select Similar
    Selecting Objects - Add Selected
    Hiding and Isolating Objects
    Selecting Objects - Restoring Objects with OOPS
    Selecting Objects - Deselecting Objects
    Selecting All Objects
    Controlling Selection Settings
    Using Selection Cycling

Drafting Settings  

    Using the Status Bar - Grid
    Using the Status Bar - Snap
    Using the Status Bar - Ortho
    Using Grid, Snap and Ortho in Combination
    Using Direct Distance Entry and Dynamic Input
    Understanding Absolute Angle Measurements
    Using Polar Tracking with Absolute Angles
    Understanding Relative Angle Measurements
    Using Polar Tracking with Relative Angles
    Using Polar Tracking - Incremental Angles vs Additional Angles
    Using Polar Tracking and Polar Snaps
    Understanding Object Snap Concepts
    Understanding Running Object Snaps
    Understanding Parallel Object Snap
    Understanding Extension Object Snap
    Using Object Snap Overrides
    Using Object Snap Tracking - One Point - Orthogonally
    Using Object Snap Tracking - Two Points - Orthogonally
    Using Object Snap Tracking - One Point - All Polar Angles
    Using Object Snap Tracking - Two Points - All Polar Angles
    Using Object Snap Overrides - Temporary Track Point
    Using Object Snap Overrides - Mid Between 2 Points
    Using Options - Object Snap System Variables

Display Control  

    Zooming Using the Wheel Mouse
    Adjusting Zoom Settings - ZOOMFACTOR
    Adjusting Zoom Settings - MBUTTONPAN
    Adjusting Zoom Settings - VIEWRES
    Adjusting Zoom Settings - VTOPTIONS
    Using Real-Time Pan and Zoom
    Zooming Using the Ribbon Panel
    Panning Using the Ribbon Panel
    Zooming and Panning Using the Navigation Bar
    Using the View Back and View Forward Tools
    Using the SteeringWheel
    Creating Tiled Viewports
    Naming Tiled Viewports Using View Manager -
    Restoring Named Views
    Using View Manager -Editing and Updating Named Views
    Using View Manager - Creating Named Views
    Managing Layers
    Introducing Layer Concepts
    Establishing the Current Layer
    Understanding Layer States - On/Off
    Understanding Layer States - Thaw/Freeze
    Understanding Layer States - Unlock/Lock
    Understanding Layer States - Lock Layer Fade
    Controlling Layer States - Color
    Introducing the Layer Property Manager Palette
    Using the Layer Property
    Manager - Columns
    Controlling Layer States - Linetype
    Controlling Layer States - Transparency
    Controlling Layer States - Plot/No Plot
    Controlling Layer States - VP Freeze
    Controlling Layer States - New VP Freeze
    Controlling Layer States - Freezing Layers in All But the Current Viewport
    Controlling Layer States - VP Color, VP Linetype, VP Lineweight, and VP Transparency
    Creating a New Layer Deleting a Layer
    Adding a Layer Description Using Layer Filters
    Creating New Layer Filters
    Working with Layer States
    Making an Objects Layer Current

Managing  Layers

    Matching Layers
    Restoring the Previous Layer State
    Isolating Layers
    Unisolating layers
    Freezing Layers
    Turning Layers Off
    Turning All Layers On
    Thawing All Layers
    Locking a Layer
    Unlocking a Layer
    Changing an Object to the Current Layer
    Copying Objects to a New Layer
    Viewing Individual Layers
    Freezing Layers in All
    Viewports Except the Current Viewport Merging Layers
    Deleting a Layer and Its Contents
    Object Properties
    Understanding ByLayer and Object Property Concepts
    Setting the Color ByLayer
    Setting the Linetype ByLayer
    Setting the Lineweight ByLayer
    Setting the Transparency ByLayer
    Controlling the Object Color
    Controlling the Object Linetype
    Controlling the Object Lineweight
    Controlling the Object Transparency
    Understanding Object Property Creation and Control
    Modifying Properties Using the Property Panel and Layer Panel
    Modifying Properties Using the Quick Property Panel
    Controlling the Quick Property Panel Display Properties
    Modifying Properties Using the Properties Palette
    Setting Object Properties to ByLayer

Utility and Inquiry Tools  

    Introducing the Measure Tools
    Measuring Distance
    Measuring Radius
    Measuring Angles
    Measuring the Area of a Space
    Measuring the Area of an Object
    Performing Area Calculations
    Measuring Volume
    Using the Quick Calculator
    Applying Object Selection Filters
    Using Quick Select
    Listing Selected Objects
    Displaying the Coordinates of a Point

Complex Objects

    Understanding Polyline
    Property Concepts
    Drawing Polylines - Line Segments
    Drawing Polylines - Arc Segments
    Drawing Polylines - Width
    Drawing Polylines - Option Combinations
    Drawing Donuts
    Drawing Polygons - Inscribed
    Drawing Polygons - Circumscribed
    Drawing Polygons - Edge
    Editing Polylines - Close/Open
    Editing Polylines - Join Select
    Editing Polylines - Join Multiple
    Editing Polylines - Converting Lines into Polylines
    Editing Polylines - Fit/Spline/Decurve
    Editing Polylines - Edit Vertex Exploding Polylines
    Drawing Ellipses - Center
    Drawing Ellipse - Axis End
    Drawing Ellipse - Isocircles
    Drawing Ellipse Arcs
    Drawing Points
    Understanding Point Styles
    Drawing Splines
    Editing Splines
    Drawing Construction Lines
    Drawing Rays
    Creating Regions
    Creating Boundaries
    Creating Revision Clouds
    Creating Wipeouts

Annotation Objects

    Understanding Annotation
    Object Concepts
    Understanding Annotation Scaling
    Creating Single-Line Text
    Controlling Single-Line Text
    Justification
    Creating Text Styles
    Modifying Text Styles
    Creating Multiline Text
    Controlling Multiline Text
    Justification
    Editing Text Objects
    Editing Text Objects Using the Properties Palette
    Performing a Spell Check
    Finding and Replacing Text
    Creating Tables
    Controlling Table Appearance
    Using Table Styles
    Editing Text Within a Table
    Modifying Tables
    Linking Data in Tables
    Working with Fields
    Introducing Hatches and Gradient Fills
    Adding Hatch Objects
    Selecting the Hatch Pattern to Apply
    Selecting the Hatch Pattern Layer
    Setting the Hatch Color, Background Color, and Transparency
    Setting the Scale and Angle ofthe Hatch Pattern
    Controlling Hatch Pattern
    Island Detection
    Selecting and Retaining Hatch
    Boundary Objects
    Controlling Hatch Pattern Gap Tolerance
    Understanding Associative Hatch
    Understanding Annotative Hatch
    Controlling the Hatch Origin
    Creating Separate Hatches
    Matching the Properties of an Existing Hatch
    Controlling Hatch Pattern Draw Order
    Controlling Hatch Settings
    Modifying Existing Hatch Objects
    Adding Gradient Fills
    Adding Hatch Patterns and Gradient Fills Using the Tool Palette
    Introducing Multileaders
    Creating Multileaders
    Creating Multileaders - Changing the Order of Content Creation
    Selecting Multileader Options
    Adding a Multileader with Block Content
    Controlling the Multileader Style
    Adding and Removing Leaders
    Aligning Multileaders
    Collecting Multileaders
    Editing Multileaders

Modify Objects - Manipulation Commands

    Introducing the Manipulation Commands
    Using the Move Command
    Using the Move Command with Object Snap
    Using the Move Command
    with Object Snap Tracking - One Point
    Using the Move Command with Object Snap Tracking - Two Points
    Using the Copy Command
    Using the Copy Command with Object Snap
    Using the Copy Command with Object Snap Tracking
    Using the Copy Command with the Array Option
    Using the Mirror Command
    Controlling Text Display with the Mirror Command
    Controlling Hatch Display with the Mirror Command
    Creating a Rectangular Array
    Adjusting Rectangular Array
    Rows and Columns
    Changing the Properties of Rectangular Arrays
    Editing Array Source Objects
    Removing Items from the Array
    Changing the Angle of Rectangular Arrays
    Creating Associative and Non-Associative Arrays
    Creating a Polar Array
    Adjusting Polar Arrays
    Creating a Path Array
    Changing the Base Point of a Path Array
    Changing the Path of a Path Array
    Replacing Items within an Array
    Using the Rotate Command
    Using the Rotate Command
    with a Reference Angle
    Using the Off set Command
    Using the Align Command
    Using the Reverse Command
    Creating and Working with Groups
    Modifying Groups

Modify Objects - Alteration Commands

    Introducing Alteration Commands
    Breaking an Object At One Point
    Breaking an Object Between Two Points
    Breaking Objects - Application Example
    Using the Trim Command - Pick Selections
    Using the Trim Command - Fence Selection
    Using the Trim Command - Edge Extend Mode
    Using the Extend Command
    Using Extend and Trim Together
    Extending and Trimming
    Together - An Application Example
    Using the Fillet Command - Fillet Radius
    Using the Fillet Command - Multiple and Polylines
    Using the Chamfer Command -Distance and Angle
    Using the Chamfer Command - Multiple and Polylines
    Using the Blend Command
    Using the Stretch Command
    Using the Join Command
    Using the Lengthen Command
    Using the Explode Command
    Deleting Duplicate Objects
    Using the Scale Command
    Using the Scale Command - Scale Reference

Modify Objects - Grips

    Introducing Grip Concepts
    Understanding Grip Status
    Using Grips to Modify Lines
    Using Grips to Modify Arcs
    Using Grips to Modify Hatch Objects
    Using Grips to Modify Polylines
    Using Grips to Modify Splines
    Using Grips to Move Objects
    Using Grips to Mirror Objects
    Using Grips to Rotate Objects
    Using Grips to Scale Objects
    Using Grips to Stretch Objects
    Changing the Base Point While Grip Editing
    Copying Objects While Grip Editing
    Changing the Reference Angle While Grip Editing
    Using Grips - Application Example
    Using Grip Options - Changing Grip Settings
    Using Grip Options - Changing Selection Modes
    Dragging While Grip Editing
    Moving Objects Using Nudge

2D Parametric Drawings

    Overview of Parametric Drawings
    Displaying Geometric Constraints
    Applying Geometric Constraints
    Applying Geometric Constraints - Coincident
    Applying Geometric Constraints - Collinear
    Applying Geometric Constraints - Concentric
    Applying Geometric Constraints - Fix
    Applying Geometric Constraints - Parallel
    Applying Geometric Constraints - Perpendicular
    Applying Geometric Constraints - Horizontal
    Applying Geometric Constraints - Vertical
    Applying Geometric Constraints - Tangent
    Applying Geometric Constraints - Smooth
    Applying Geometric Constraints - Symmetric
    Applying Geometric Constraints - Equal
    Removing Individual Geometric Constraints
    Applying Auto Constrain
    Controlling Auto Constraint Settings
    Applying Geometric Constraints Using Inferred Constraints
    Applying Dimensional Constraints
    Applying Dimensional Constraints - Linear
    Applying Dimensional Constraints - Aligned
    Applying Dimensional Constraints - Horizontal
    Applying Dimensional Constraints - Vertical
    Applying Dimensional Constraints - Angular
    Applying Dimensional Constraints - Radius
    Applying Dimensional Constraints - Diameter
    Creating Dynamic or Annotational Dimensional Constraints
    Converting Dimensions into Dimensional Constraints
    Controlling Dimensional Constraint Settings
    Showing and Hiding Dimensional Constraints
    Controlling Other Dimensional Constraint Settings
    Avoiding Over-Constrained Geometry
    Understanding the Parameters Manager
    Using the Parameters Manager - Changing an Expression
    Using the Parameters Manager - Adding User Variables
    Using the Parameters Manager - Deleting Parameters
    Changing Dimensional Constraints Using Grip Editing

Dimensioning

    Introducing Dimensioning Concepts
    Understanding Associative Dimensions
    Creating Linear Dimensions - Horizontal and Vertical
    Creating Linear Aligned Dimensions
    Creating Linear Baseline Dimensions
    Creating Linear Continued Dimensions
    Creating Angular Dimensions
    Creating Angular Baseline Dimensions
    Creating Angular Continued Dimensions
    Dimensioning Circles and Arcs - Radius and Diameter Dimensions
    Dimensioning Circles and Arcs - Arc Length Dimensions
    Dimensioning Circles and Arcs - Jogged Dimensions
    Creating Ordinate Dimensions
    Adding and Modifying Dimension Text
    Changing the Location of Dimension Components
    Adjusting Spacing Between Dimensions
    Breaking Dimension and Extension Lines
    Jogging Dimension Lines
    Dimensioning Multiple Objects - Baseline Quick Dimensions
    Dimensioning Multiple Objects - Ordinate Quick Dimensions
    Controlling the Appearance of Dimensions - Dimension Styles
    Creating New Dimension Styles
    Applying a New Dimension Style
    Updating Dimension Styles
    Override Dimension Styles
    Using Properties

Interface Customization

    What are Tool Palettes?
    Controlling Tool Palette Display
    Using Palette Tools
    Creating Palettes
    Controlling Palette Tool Properties
    Creating Palette Tools - Hatch
    Creating Palette Tools - Blocks
    Creating Palette Tools - Objects and Flyouts
    Creating Palette Tools - DesignCenter
    Customizing the User Interface
    Customizing the Ribbon Tabs
    Customizing the Ribbon Panel
    Adding a Tab and Panel to Workspaces
    Customizing the Quick Properties Panel
    Customizing Rollover Tooltips
    Customizing Menu Search Tags
    Customizing the Quick Access Toolbar

Print and Plot Preparation

    Introducing Print and Plot Concepts
    Understanding Drawing Spaces- Model and Paper Space
    Choosing a Printer
    Placing a Title Block on a Layout
    Creating Layout Viewports
    Setting a Layout Viewport Scale
    Controlling Viewport Display
    Placing Annotations on a Layout
    Printing the Drawing
    Controlling Plot Options and Orientation
    Understanding Plot Style Tables

Blocks and Attributes

    Understanding Block Concepts
    Creating Blocks from Existing Objects
    Understanding Block Properties
    Changing Block Properties
    Using Blocks within a Drawing
    Using Multiple Blocks at Once
    Exploding Blocks into Objects
    Changing the Insertion/Reference Point
    Understanding Dynamic Blocks Concepts
    Understanding Dynamic Block Examples
    Creating Dynamic Blocks from Existing Blocks
    Creating Dynamic Blocks - Adding Parameters
    Creating Dynamic Blocks - Adding Constraints
    Editing Dynamic Blocks - Adding Additional Parameter
    Changing the Properties of Parameters
    Changing the Properties of Parameters - Lists
    Changing the Appearance of Dynamic Blocks
    Adding Constraints to Dynamic Blocks
    Controlling Dynamic Blocks Using Block Tables
    Adding Special Properties to Blocks
    Introducing Attributes
    Adding an Attribute to a Block
    Adding Additional Attributes to a Block
    Controlling the Visibility of Attributes
    Synchronizing Attribute Data
    Managing Attributes
    Extracting Attribute Data from a Drawing
    Dividing and Measuring Using Blocks

External References and Reusable Content

    Understanding Reusable Content Concepts
    Understanding External References - Concepts
    Working with External References - Application Example
    Attaching and Detaching
    External References
    Loading and Unloading External References
    Working with External References - Adjusting the Path
    Working with External References - Attachment and Overlay
    Working with External References - Clipping
    Working with External References - Binding and Inserting
    Working with Images
    Using DesignCenter
    Attaching a DWF File as an Underlay
    Attaching a PDF File as an Underlay
    Attaching a DGN File as an Underlay
    Using Autodesk Seek
    Using Autodesk Content Explorer

AutoCAD Utilities

    Removing Unused Items
    Checking the Drawing for Errors
    Changing the Display Order
    Importing Files from Other Programs
    Using the Drawing Recovery Manager
    Recovering Damaged Drawings
    Converting AutoCAD Drawing Files

Command Customization

    Action Recorder - About Action Macros
    Action Recorder - Using Existing Action Macros
    Action Recorder - Creating Simple Action Macros
    Action Recorder - Basic Editing of Action Macros
    Action Recorder - Sharing Action Macros
    Action Recorder - Creating and Editing Complex Action Macros
    Action Recorder - Controlling Action Macro Dialog Settings
    AutoCAD PGP File - Creating Command Aliases

3D Basics

    Introducing 3D Concepts
    Introducing the 3D Workspace
    Introducing 3D Viewing Tools - The ViewCube
    Introducing 3D Viewing Tools - 3D Orbit
    Introducing 3D Viewing Tools - View Presets
    Introducing 3D Viewing Tools - SteeringWheels
    Using 3D Object Snap
    Understanding Visual Styles
    Understanding 3D Coordinate Systems
    Understanding Dynamic UCS
    Manipulating the User Coordinate System

Creating 3D Objects

    Creating a Solid Box
    Creating a Solid Cylinder
    Creating a Solid Cone
    Creating a Solid Sphere
    Creating a Solid Pyramid
    Creating a Solid Wedge
    Creating a Solid Torus
    Creating 3D Objects by
    Extruding 2D Objects
    Creating 3D Objects by Revolving 2D Objects
    Creating 3D Objects by Lofting 2D Objects
    Creating 3D Objects by Sweeping 2D Objects
    Creating 3D Objects Using Polysolid
    Creating 3D Objects Using Press/Pull
    Creating a 3D Mesh Box
    Creating a 3D Mesh Cone
    Creating a 3D Mesh Cylinder
    Creating a 3D Mesh Pyramid
    Creating a 3D Mesh Sphere
    Creating a 3D Mesh Wedge
    Creating a 3D Mesh Torus
    Creating a 3D Revolved Mesh
    Creating a 3D Edge Mesh
    Creating a 3D Ruled Mesh
    Creating a 3D Tabulated Mesh
    Controlling Mesh Primitive Options
    Creating a 3D Helix

Modifying 3D Mesh Objects

    Introduction to Mesh Editing
    Smoothing Objects - Converting Objects into
    Meshes
    Smoothing More
    Smoothing Less
    Refining a Mesh
    Adding a Crease
    Removing a Crease
    Controlling Mesh Tessellation Options
    Splitting a Mesh Face
    Extruding a Mesh Face
    Merging Mesh Faces
    Creating a Hole in a Mesh
    Closing a Hole in a Mesh
    Collapsing a Face or Edge
    Spinning a Triangle Face
    Converting a Mesh to a Solid
    Converting a Mesh to a Surface
    Deforming a Mesh

Working with Surface Objects

    Introduction to Surface Modeling
    Creating a Network Surface
    Creating a Lofted Surface
    Creating a Swept Surface
    Creating a Planar Surface
    Creating an Extruded Surface
    Creating a Revolved Surface
    Creating a Blend Surface
    Creating a Patch Surface
    Creating an Off set Surface
    Filleting a Surface
    Trimming a Surface
    Untrimming a Surface
    Extending a Surface
    Sculpting a Surface
    Converting a Surface into a NURBS Surface
    Editing Control Vertices on a NURBS Surface
    Displaying and Hiding Control Vertices on NURBS Surfaces
    Rebuilding Control Vertices Adding Control Vertices
    Removing Control Vertices
    Projecting Curves onto a Surface
    Performing Surface Continuity Analysis
    Performing Surface Curvature Analysis
    Performing Draft Analysis

Working with Point Clouds

    Introduction to Point Clouds
    Attaching a Point Cloud
    Controlling Point Cloud Density
    Creating Geometry Using Point Clouds

Modifying 3D Objects

    Using Gizmos
    Using Object Culling
    Mirroring Objects in 3D
    Moving Objects in 3D
    Aligning Objects in 3D
    Rotating Objects in 3D
    Creating a 3D Rectangular Array
    Creating a Stepped 3D
    Rectangular Array
    Creating a 3D Polar Array
    Creating a Stepped 3D Polar Array
    Creating a 3D Path Array
    Scaling Objects in 3D
    Editing Solid Primitives
    Editing 3D Sub-objects
    Creating Composite Solids - Boolean Operations
    Creating a Composite Solid Using Boolean Union
    Creating a Composite Solid Using Boolean Subtract
    Creating a Composite Solid Using Boolean Intersect
    Editing a Solid - Adding a Chamfer
    Editing a Solid - Adding a Fillet
    Chamfering Edges of a Solid
    Filleting Edges of a Solid
    Editing a Subobject within Composite Solids
    Editing Models Using Autodesk Inventor Fusion
    Extracting Edges from 3D Objects
    Editing Edges of a Solid - Imprinting onto a Solid
    Editing Edges of a Solid - Changing the Edge Color
    Editing Edges of a Solid - Copying Edges
    Editing Faces of a Solid - Extruding Faces
    Editing Faces of a Solid - Tapering Faces
    Editing Faces of a Solid - Moving Faces
    Editing Faces of a Solid - Copying Faces
    Editing Faces of a Solid - Off setting Faces
    Editing Faces of a Solid - Deleting Faces
    Editing Faces of a Solid - Rotating Faces
    Editing Faces of a Solid - Changing the Color
    Editing Entire Solids - Separating Solids
    Editing Entire Solids - Cleaning Solids
    Editing Entire Solids - Shelling Solids
    Editing Entire Solids - Checking Solids
    Checking Solids for Interference Slicing Solids
    Creating a Solid by Thickening a Surface
    Creating Curves by Off setting Edges
    Creating Sections - Section Planes
    Creating Sections - Adding Jogs to a Section Plane
    Creating Sections - Creating and Updating Cross Sections
    Creating Sections - Creating Elevations
    Creating Sections - Controlling Section Settings
    Creating a 2D Representation of a 3D Object
    Creating Orthographic Views with Solid View
    Adjusting Orthographic Views with Solid Drawing
    Adding 2D Profile Views with Solid Profile
    Creating Drawings from 3D Models
    Creating Drawing Views
    Creating Projected Views
    Editing Drawing Views
    Setting the Draft ing Standards for Drawing Views
    Updating Drawing Views

Creating Non-Printed Output

    Exporting to PDF
    Sending Models to a 3D Print Service
    Sending Electronic Transmittal Sets
    Exporting to DWF
    Exporting a Model to a 3D DWF
     

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AutoCAD 2012 Training DVD

640 video tutorials
39 hours of training
Exercise files included

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Reg Price: $279.00
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