AutoCAD 2013 Training Videos on DVD
With over 46 hours of training tutorials to help you learn AutoCAD 2013 our course covers all levels of skill from the beginner to intermediate through the advanced topics such as customizing the user interface,
working with collaboration tools, point clouds and modifying 3D objects.
Our AutoCAD 2013 training course on two DVDs comes complete with project files, so you can recreate the exercises exactly as your instructor has. Of course you will need your own copy of the this software on your
computer to open these project files. The hands-on experience you will gain from our course will help you gain valuable knowledge and skills with the most current 2D and 3D design features of this latest software.
Your Instructor : Working with Architecture, Design and Computer Technology for over 25 years, your instructor
David Cohen has authored over a dozen Cad books. As the former senior editor of CADalyst magazine and an independent consultant, David has the experience and knowledge to help
you become a more productive and skilled as a AutoCAD user.
New features and enhancements within AutoCAD 2013
This latest version offers new design tools, such as the documentation tab which provides easier access to tools for creating Section and Details
views. A new strike-through style is provided for even more flexibility when using text in your documents. Learn to Synchronize files with AutoDesk
computing platform. Easily access your customization preferences and support files when moving from one system to the next
Additional enhancements include: Built-in connections for Facebook and Twitter to share your designs. Extrude and offset curves with the new PressPull tool. Extract isoline curves through a specified point on a
surface or face of a solid with the new Surface Curve Extraction tool, and access to hundreds of apps.
Course Contains
Almost 47 hours of tutorials
Exercise files included
Instructor Led Videos: David Cohen
Windows Compatible
Course Outline
Getting Started
- Activation
- Introducing the Customer Involvement Program
- Introduction to the Welcome Screen
How to use the Performance Tuner
- How Tools are Organized
- Switching Workspaces
- Adjusting Workspace Settings
- The Quick Access Toolbar
- The Application Menu
- Using the InfoCenter Toolbar
- Using and Controlling the Help System
- Understanding Ribbon Fundamentals
- Controlling the Display of the Ribbon
- Moving the Location of the Ribbon
- Working with Sticky Panels
- How to use the Drawing Aid Tools
- Introducing the Drawing Grid
- How to change Screen Colors
- Working with User Profiles
- Controlling the Application Status Bar
- Working Within the Drawing Window
- Handling Multiple Drawings
- Model and Layout Tabs
- Quick View Drawings and Quick View Layouts
The Command Window
- Using a Mouse in AutoCAD
- Dialog Box Fundamentals
- Palette Fundamentals
- Learn about Toolbar Fundamentals
- From a Template File starting a New Drawing
- Setting the Default Template
- Using the Startup Wizard to Start a New Drawing
- Using SAVE and QSAVE to save drawings
- Saving Drawings Using QSAVE and SAVEAS
- Autosave Options
- How to Backup Files
- Savings drawings as different versions
- Opening Drawings in Partial Open and Read-Only Modes
- Opening Drawings Using the Sheet Set Manager
- DGN Files How to import and export
- The In-Canvas Viewport Controls
- How to use the Navigation Bar
- The UCS Icon
- ViewCube
- The SteeringWheels
- Pull-Down Menus
- Using a 3D Mouse
2D Drawing Basics
- Using the Command Line
- Dynamic Input
- Using the Right-Click Menu
- Repeating the Last Command
- Command Options
- Drawing Rectangles with the Area Option
- Dimensions Option to Draw Rectangles
- Using the Rotation Option
- Drawing Rectangles with Fillets and Chamfers
- Using the Width Option to Draw Rectangles
- Resetting the Rectangle Default Options
- Undo and Redo Commands
- Radius and Diameter to Draw Circles
- Drawing 2 Point and 3 Point Circles
- TTR and TTT Options to Draw Circles
- Drawing Circles Using the Default Method
- Drawing Arcs by Specifying 3 Points
- Understanding Coordinate System Concepts
- Absolute Coordinates
- Relative Coordinates
- Drawing Units and Angle Measurements
- Erasing Objects by Picking
- Selecting Objects by Window and Crossing
- Selecting Objects by Window Polygon and Crossing Polygon
- Fence and Last
- Using Undo and Previous
- Using the Box Option
- Implied Selection
- Select Similar
- Using Add Selected to Add New Objects
- Hiding and Isolating Objects
- Restoring Erased Objects with OOPS
- Selecting and Deselecting Objects
- Selecting All Objects
- Selection of Settings
- Selection Cycling
Drafting Settings
- Adjusting the Grid
- Snap Mode
- Ortho Mode
- Grid and Snap in Combination with Ortho Mode
- Direct Distance Entry and Dynamic Input
- Absolute Angle Measurements
- Polar Tracking with Absolute Angles
- Relative Angle Measurements
- Polar Tracking with Relative Angles
- Incremental and Additional Angles Using Polar Tracking
- Polar Tracking and Polar Snaps
- Running Object Snaps
- Parallel Object Snap
- Extension Object Snap
- Object Snap Overrides
- Object Snap Tracking from One Point Orthogonally
- Object Snap Tracking From Two Points Orthogonally
- Object Snap Tracking from One Point with Polar Angles
- Using Object Snap Tracking from Two Points with Polar Angles
- Object Snap Tracking with a Temporary Track Point
- Object Snap Overrides with Mid Between 2 Points
- Options to Control Object Snap System Variables
Display Control
- Zooming with the Wheel Mouse
- ZOOMFACTOR Setting
- View Transitions
- Real-Time Pan and Zoom
- Zooming Using the Ribbon
- Panning Using the Ribbon Panel
- Zooming and Panning Using the Navigation Bar
- View Back and View Forward Tools
- SteeringWheels
- Creating and Naming Tiled Viewports
- View Manager to Restore Named Views
- Edit and Update Named Views
- Create Named Views
Managing Layers
- Layer Concepts
- Establishing the Current Layer
- On and Off Layer States
- Freeze and Thaw Layer States
- Unlock and Lock Layer States
- Lock Layer Fade Control
- Layer Color
- Layer Properties Manager Palette
- Adjusting Columns in the Layer Properties Manager
- Linetype of a Layer
- Transparency of a Layer
- Plot or No Plot Layer State
- VP Freeze Layer State
- Freezing Layers in All But the Current Viewport
- Controlling Other Layer States on a Per-Viewport Basis
- Creating a New Layer
- Deleting a Layer
- Adding a Layer Description
- New Layer Filters
- Layer States
- Making an Objects Layer Current
- Matching Layers
- Restoring the Previous Layer State
- Isolating Layers
- Un-Isolating Layers
- Freezing Layers
- Turning Layers Off
- Turning All Layers On
- Thawing All Layers
- Locking a Layer
- Unlocking a Layer
- Changing an Object to the Current Layer
- Copying Objects to a New Layer
- Viewing Individual Layers
- Freezing Layers in All Viewports Except the Current Viewport
- Merging Layers
- Deleting a Layer and Its Contents
Object Properties
- ByLayer and Object Property Concepts
- Color ByLayer
- Linetype ByLayer
- Lineweight ByLayer
- Transparency ByLayer
- Object Color
- Object Linetype
- Object Lineweight
- Object Transparency
- Object Property Creation and Control
- Property Panel and Layer Panel
- Quick Property Palette
- Quick Property Palette Display Properties
- Modifying Properties Using the Properties Palette
- Setting Object Properties to ByLayer
- In-Canvas Property Preview
Utility and Inquiry Tools
- Using Measure Tools
- Measuring Distance
- Measuring Radius
- How to Measure Angles
- Area of a Space
- Area of an Object
- Performing Area Calculations
- Measuring Volume
- Quick Calculator
- Applying Object Selection Filters
- Quick Select
- Listing Selected Objects
- Displaying the Coordinates of a Point
Complex Objects
- Polyline Property Concepts
- Drawing Polyline Line Segments
- Polyline Arc Segments
- Variable Width Polylines
- Using Option Combinations when Drawing Polylines
- Drawing Donuts
- Drawing Inscribed Polygons
- Circumscribed Polygons
- Polygons Using the Edge Option
- Editing Polylines Using the Close and Open Options
- Join Selected Segments to Edit Polylines
- Join Multiple Segments
- Converting Lines into Polylines
- Converting Polylines into Fit and Spline Curves
- Editing Polyline Vertices
- Exploding Polylines
- Using the Center Option to Draw Ellipses
- Using the Axis End Option to Draw Ellipses
- Drawing Isocircles
- Elliptical Arcs
- Drawing Points
- Point Styles
- Drawing and Editing Splines
- How to create Construction Lines
- Creating Rays
- How to create Regions
- Creating Boundaries
Creating Revision Clo
- ds
Creating Wipeouts
Annotation Objects
- Annotation Object Concepts
- Annotation Scaling
- Single-Line Text
- Single-Line Text Justification
- Creating and Modifying Text Styles
- Multiline Text
- Controlling Multiline Text Justification
- Editing Text Objects
- Editing Text Objects Using the Properties Palette
- Performing a Spell Check
- Finding and Replacing Text
- Controlling Multiline Text Paragraphs
- Combining Multiple Paragraphs
- Converting Text to Uppercase or Lowercase
- Adding a Background Mask to Multiline Text
- Importing Text
- Importing Text Using Drag-and-Drop and Cut-and-Paste
- Inserting Special Text Characters
- Removing Multiline Text Formatting
- Undoing and Redoing Changes to Multiline Text
- Creating Stacked Text for Fractions
- Controlling Text Editor Settings
- Scaling Text
- Changing the Text Justification
- Creating Tables
- Controlling Table Appearance Using Table Styles
- Editing Text Inside a Table
- Modifying Tables
- Linking Data in Tables
- Working with Fields
- Hatches and Gradient Fills
- Adding Hatch Objects
- Selecting the Hatch Pattern to Apply
- Hatch Pattern Layer
- Setting the Hatch Colors and Transparency
- Setting the Scale and Angle of the Hatch Pattern
- Controlling Hatch Pattern Island Detection
- Selecting and Retaining Boundary Objects
- Controlling the Hatch Pattern Gap Tolerance
- Associative Hatch
- Annotative Hatch
Controlling the Hatch Origin
- Creating Separate Hatches
- Matching the Properties of an Existing Hatch
- Controlling Hatch Pattern Draw Order
- Controlling Hatch Settings
- Modifying Existing Hatch Objects
- Adding Gradient Fills
- Adding Hatch Patterns and Gradient Fills Using the Tool Palette
- Creating Multileaders
- Changing the Order of Multileader Content Creation
- Selecting Multileader Options
- Adding a Multileader with Block Content
- Controlling the Multileader Style
- Adding and Removing Leaders
- Aligning Multileaders
- Collecting and Editing Multileaders
Modify Objects - Manipulation Commands
- Manipulation Commands
- Using the Move Command
- Move Command with Object Snap
- How to use the Move Command with Object Snap Tracking from One Point
- Using the Move Command with Object Snap Tracking from Two Points
- Copy Command
- Copy Command with Object Snap
- Copy Command with Object Snap Tracking
- Copy Command with the Array Option
- Using the Mirror Command
- How to Control the Text Display with the Mirror Command
- Controlling Hatch Display with the Mirror Command
- Creating a Rectangular Array
- Adjusting Rectangular Array Rows and Columns
- Changing the Properties of Rectangular Arrays
- Editing Array Source Objects
- Removing Items from the Array
- Changing the Angle of Rectangular Arrays
- Creating Associative and Non-Associative Arrays
- Creating a Polar Array
- Adjusting Polar Arrays
- Creating a Path Array
- Changing the Base Point of a Path Array
- Changing the Path of a Path Array
- Replacing Items Within an Array
- How to use the Rotate Command
- Rotate Command with a Reference Angle
- Using the Offset Command
- Offsetting Polylines with Fillets and Chamfers
- Align Command
- Using the Reverse Command
- Creating and Working with Groups
- Modifying Groups
Modify Objects - Alteration Commands
- Alteration Commands
- Breaking an Object At One Point
- Breaking an Object Between Two Points
- Understanding Practical Uses for the Break Command
- Trim Command with Pick Selection
- Using the Trim Command with Fence Selection
- How to use the Trim Command with Edge Extend Mode
- Extend Command
- Using Extend and Trim Together
- Understanding Practical Uses for the Trim and Extend Commands
- Using the Fillet Command with Fillet Radius
- Adding Fillets to Multiple Segments and Polylines
- Using the Chamfer Command with Distance and Angle
- Adding Chamfers to Multiple Segments and Polylines
- Using the Blend Command
- Using the Stretch Command
- Join Command
- Using the Lengthen Command
- The Explode Command
- Deleting Duplicate Objects
- Scale Command
- Using the Scale Command with Scale Reference
Modify Objects - Grips
- Introducing Grip Concepts
- Understanding Grip Status
- Grips to Modify Lines
- Using Grips to Modify Arcs
- Modify Hatch Objects
- Grips to Modify Polylines
- Using Grips to Modify Splines
- Grips to Move Objects
- Using Grips to Mirror Objects
- Rotate Objects
- Using Grips to Scale Objects
- Stretch Objects
- Changing the Base Point While Grip Editing
- Copying Objects While Grip Editing
- Changing the Reference Angle While Grip Editing
- Understanding Practical Applications of Grip Editing
- Grip Option Settings
- Grip Option Selection Modes
- Dragging While Grip Editing
- Moving Objects Using Nudge
2D Parametric Drawings
- Parametric Drawings
- Displaying and Applying Geometric Constraints
- Coincident Geometric Constraints
- Collinear Geometric Constraints
- Concentric Geometric Constraints
- Fixed Geometric Constraints
- Parallel Geometric Constraints
- Perpendicular Geometric Constraints
- Horizontal Geometric Constraints
- Vertical Geometric Constraints
Tangent Geometric Constraints
- Smooth Geometric Constraints
- Symmetric Geometric Constraints
- Equal Geometric Constraints
- Removing Individual Geometric Constraints
- Auto Constraint Settings
- Geometric Constraints Using Inferred Constraints
- Dimensional Constraints
- Linear Dimensional Constraints
- Aligned Dimensional Constraints
- Horizontal Dimensional Constraints
- Vertical and Angular Dimensional Constraints
- Radius Dimensional Constraints
- Diameter Dimensional Constraints
- Making Dynamic or Annotational Dimensional Constraints
- Converting Dimensions into Dimensional Constraints
- Controlling Dimensional Constraint Settings
- Showing and Hiding Dimensional Constraints
- Controlling Other Dimensional Constraint Settings
- Avoiding Over-Constrained Geometry
- Parameters Manager
- Changing an Expression Using the Parameters Manager
- Using the Parameters Manager to Add User Variables
- Deleting Parameters Using the Parameters Manager
- Changing Dimensional Constraints Using Grip Editing
Dimensioning
- Dimensioning Concepts
- Associative Dimensions
- Creating Linear Horizontal and Vertical Dimensions
- Linear Aligned Dimensions
- Linear Baseline Dimensions
- Linear Continued Dimensions
- Angular Dimensions
- Creating Angular Baseline Dimensions
- Creating Angular Continued Dimensions
- Dimensioning Circles and Arcs Using Radius and Diameter Dimensions
- Dimensioning Circles and Arcs Using Arc Length Dimensions
- Dimensioning Circles and Arcs Using Jogged Dimensions
- Creating Ordinate Dimensions
- Adding and Modifying Dimension Text
- Changing the Location of Dimension Components
- Adjusting Spacing Between Dimensions
- Breaking Dimension and Extension Lines
- Jogging Dimension Lines
- Dimensioning Multiple Objects Using Quick Dimensions
- Dimensioning Multiple Objects Using Ordinate Quick Dimensions
- Controlling the Appearance of Dimensions Using Dimension Styles
- New Dimension Styles
- Applying a New Dimension Style
- Updating Dimension Styles
- Overriding Dimension Styles Using Properties
Interface Customization
- Tool Palettes
- Controlling Tool Palette Display
- Palette Tools
- Creating Palettes
- Palette Tool Properties
- Creating Palette Tools for Hatch
- Using the Palette Tools for Blocks
- Palette Tools for Using Objects and Fly Outs
- Palette Tools for Using DesignCenter
- Customizing the User Interface
- Ribbon Tabs
- Ribbon Panel
- Adding a Tab and Panel to Workspaces
- Quick Properties Palette
- Rollover Tooltips
- Menu Search Tags
- Quick Access Toolbar
Print and Plot Preparation
- Print and Plot Concepts
- Model Space and Paper Space
- Choosing a Printer
- Placing a Title Block on a Layout
- Creating Layout Viewports
- Setting a Layout Viewport Scale
- Controlling Viewport Display
- Placing Annotations on a Layout
- Changing the Space of an Object
- Printing the Drawing
- Previewing Plotted Output
- Controlling Plot Options and Orientation
- Viewing Print and Publish Details
- Understanding Plot Style Tables
- Accessing the Plotter Manager
- Plotting Multiple Drawings at Once
Blocks and Attributes
- Understanding Block Concepts
- Creating Blocks from Existing Objects
- Understanding Block Properties
- Changing Block Properties
- Using Blocks within a Drawing
- Using Multiple Blocks at Once
- Exploding Blocks into Objects
- Changing the Insertion or Reference Point
- Dynamic Blocks Concepts
- Understanding Dynamic Block Examples
- Creating Dynamic Blocks from Existing Blocks
- Adding Parameters and Constraints to Dynamic Blocks
- Properties of Dynamic Block Parameters
- Altering Dynamic Block Parameters by Using Lists
- Altering the Appearance of Dynamic Blocks
- Adding Additional Constraints to Dynamic Blocks
- Controlling Dynamic Blocks Using Block Tables
Special Properties to Blocks
- Introducing Attributes
- Adding an Attribute to a Block
- Controlling the Visibility of Attributes
- Synchronizing Attribute Data
- Managing Attributes
- Extracting Attribute Data from a Drawing
- Dividing and Measuring Using Blocks
External References and Reusable Content
- Reusable Content Concepts
- External References Concepts
- Practical Applications of External References
- Attaching and Detaching External References
- Loading and Unloading External References
- Adjusting the External Reference Path
- Difference Between Attachment and Overlay
- Clipping an External Reference
- Binding and Inserting External References
- Editing Blocks and External References
Copying Nested Objects
- Working with Images
- Using DesignCenter
- Attaching a DWF File as an Underlay
- Attaching a PDF File as an Underlay
- Attaching a DGN File as an Underlay
- Autodesk Seek
- Autodesk Content Explorer
- OLE Objects
- Attaching Hyperlinks
AutoCAD Utilities
- Removing Unused Items
- Checking the Drawing for Errors
- Changing the Display Order
- Importing Files from Other Programs
- Drawing Recovery Manager
- Recovering Damaged Drawings
- Converting AutoCAD Drawing Files
Command Customization
- Action Recorder
- Using Existing Action Macros
- Creating Simple Action Macros
- Editing and Sharing Action Macros
- Creating and Editing Complex Action Macros
- Controlling Action Macro Dialog Settings
- Creating Command Aliases
3D Basics
- Introducing 3D Concepts
- The 3D Workspace
- ViewCube to View 3D Models
- 3D Orbit to View 3D Models
- 3D View Presets to View 3D Models
- SteeringWheels to View 3D Models
- 3D Object Snap
- Visual Styles
- 3D Coordinate Systems
- Dynamic UCS
- Manipulating the User Coordinate System
Creating 3D Objects
- Creating a Solid Box
- Solid Cylinder
- Creating a Solid Cone
- Solid Sphere
- Solid Pyramid
- Solid Wedge
- Solid Torus
- Creating 3D Objects by Extruding 2D Objects
- Creating 3D Objects by Revolving 2D Objects
- Creating 3D Objects by Lofting 2D Objects
- Creating 3D Objects by Sweeping 2D Objects
- Creating 3D Objects Using Polysolid
- Creating 3D Objects Using Press/Pull
- Creating a 3D Mesh Box
- Creating a 3D Mesh Cone
- 3D Mesh Cylinder
- 3D Mesh Pyramid
- Creating a 3D Mesh Sphere
- Creating a 3D Mesh Wedge
- 3D Mesh Torus
- Creating a 3D Revolved Mesh
- 3D Edge Mesh
- 3D Ruled Mesh
- 3D Tabulated Mesh
- Controlling Mesh Pimitive Options
- 3D Helix
- 3D Polyline
Modifying 3D Mesh Objects
- Mesh Editing
- Converting Objects into Meshes
- Smoothing More
- Smoothing Less
- Refining a Mesh
- Adding a Crease
- Removing a Crease
- Controlling Mesh Tessellation Options
- Splitting a Mesh Face
- Extruding a Mesh Face
- Merging Mesh Faces
- Creating a Hole in a Mesh
- Closing a Hole in a Mesh
- Collapsing a Face or Edge
- Spinning a Triangle Face
- Converting a Mesh to a Solid
- Converting a Mesh to a Surface
- Deforming a Mesh
Working with Surface Objects
- Surface Modeling
- Network Surface
- Creating a Lofted Surface
- Swept Surface
- Creating a Planar Surface
- Extruded Surface
- Creating a Revolved Surface
- Creating a Blend Surface
- Creating a Patch Surface
- Offset Surface
- Filleting a Surface
- Trimming and Untrimming a Surface
- Extending a Surface
- Sculpting a Surface
- Converting a Surface into a NURBS Surface
- Editing Control Vertices on a NURBS Surface
- Displaying and Hiding Control Vertices on NURBS Surfaces
- Rebuilding Control Vertices
- Adding Control Vertices
- Removing Control Vertices
- Extracting Isolines
- Projecting Curves onto a Surface
- Performing Surface Continuity Analysis
- Performing Surface Curvature Analysis
- Performing Draft Analysis
Working with Point Clouds
- Introducing Point Clouds
- Indexing Point Clouds
- Attaching a Point Cloud
- Controlling Density
- Adjusting Point Clouds
- Clipping Point Clouds
- Creating Geometry Using Point Clouds
Modifying 3D Objects
- Gizmos
- Object Culling
- Mirroring Objects in 3D
- Moving Objects in 3D
- Aligning in 3D
- Rotating in 3D
- Creating a 3D Rectangular Array
- Stepped 3D Rectangular Array
- 3D Polar Array
- Creating a Stepped 3D Polar Array
- Creating a 3D Path Array
- Scaling Objects in 3D
- Editing Solid Primitives and 3D Sub-objects
- Composite Solids Using Boolean Operations
- Composite Solid Using Boolean Union
- Creating a Composite Solid Using Boolean Subtract
- Using Boolean Intersect to Create a Composite Solid
- Adding a Chamfer to a Solid
- Adding a Fillet to a Solid
- Chamfering Edges of a Solid
- Filleting Edges of a Solid
- Editing Subobjects within Composite Solids
- Editing Models Using Autodesk Inventor Fusion
- Extracting Edges from 3D Objects
- Imprinting Onto a Solid
- Changing the Edge Color
- Copying Edges
- Editing Faces of a Solid by Extruding Faces
- Editing Faces of a Solid by Tapering Faces
- Moving Faces
- Editing Faces of a Solid by Copying Faces
- Offsetting Faces
- Editing Faces of a Solid by Deleting Faces
- Rotating Faces
- Editing Faces of a Solid by Changing the Color
- Editing Entire Solids by Separating Solids
- Cleaning Solids
- Shelling Solids
- Checking Solids
- Checking Solids for Interference
- Slicing Solids
- Creating a Solid by Thickening a Surface
- Creating Curves by Offsetting Edges
- Creating Sections Using Section Planes
- Adding Jogs to a Section Plane
- Creating and Updating Cross Sections
- Creating Elevations Using Section Planes
- Controlling Section Settings
- Creating a 2D Representation of a 3D Object
- Creating Orthographic Views with Solid View
- Adjusting Orthographic Views with Solid Drawing
- Adding 2D Profile Views with Solid Profile
Model Documentation
- Creating Drawings from 3D Models
- Base View
- Creating a Base View of a Model Created in Inventor
- Creating a Base View in a Drawing with Multiple Parts
- Creating Projected Views
- Editing Drawing Views
- Creating Section Views
- Full Section View
- Half Section View
- Offset Section View
- Aligned Section View
- Section View from an Object
- Cross Section Views
- Changing the Hatch Pattern of a Component in a Section View
- Editing Section Views
- Modifying the Cutting Plane
- Modifying a Section Line Identifier
- Modifying the Section View Label
- Excluding Components from a Section View
- Detail Views
- Creating a Circular Detail View
- Rectangular Detail View
- Modifying Detail Views
- Editing the Detail View Boundary
- Changing a Detail View Identifier
- Modifying the Detail View Label
- Constraining Drawing Views to Model Geometry
- Controlling the Section View Style
- Detail View Style
- Setting the Drafting Standards for Drawing Views
- Updating Drawing Views
- Monitoring Drawing View Annotations
Collaborating with Others
- Exporting to PDF
- Sending Models to a 3D Print Service
- Sending Electronic Transmittal Sets
- Exporting to DWF
- Exporting a Model to a 3D DWF File
- Working with Autodesk 360
- Syncing Your Settings Online
- Choosing Which Settings are Synchronized
- Configuring Online Options
- Saving and Opening Drawings Using Autodesk 360
- Uploading Multiple Drawings to Your Autodesk 360 Account
- Opening Drawings on Your Mobile Device
- Sharing Documents with Others
- Collaborating Using AutoCAD WS
- Working with Marked-up DWF Files
- Using the Layer Translator
- Configuring Drawing Standards
- Checking for Standards Violations
Rendering
- Introducing Rendering
- Working with Lights
- Point Light
- Spot Light
- Distant Light
- Web Light
- Working with Sunlight
- Controlling the Sky Background and Illumination
- Luminaire Objects
- Controlling the Location and Properties of Lights
- Working with Materials
- Applying Materials to Objects and Faces
- Creating and Modifying Materials
- Texture Maps
- Creating Custom Entourage Objects
- Working with Procedural Maps
- Saving Materials to a User Library
- Adjusting Material Mapping
- Creating a Rendering
- Render Destination
- Rendering Portions of What You See
- Render Output Resolution
- Render Settings
- Controlling the Rendering Environment
- Placing Cameras and Creating Views
- Adding a Background to a View
- Saving and Redisplaying Rendered Images
- Rendering in the Cloud
- The Render Gallery
- Creating Walkthroughs and Flythroughs
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