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AutoDesk Maya  2011 Training Course on DVD Instructor led Video Based

AutodeskMaya 2011 Training DVD from Netwind Learning CenterLearn the features and functions of AutoDesk Maya with our detailed Maya 2011 training DVD, consisting of over 190 video tutorials spanning more than 12 hours of instruction on this comprehensive training DVD. Maya 2011 is for serious animation and movie making, and our training dvd will help you explore, validate and convey your design ideas efficiently, as you become proficient with the revitalized user interface that Maya 2011 offers. You'll learn everything from the basics to modeling, scene management, lighting, materials, animation, rendering and more!

Some of the new features that Maya 2011 offers includes it's new Color Chooser, and improved animation capabilities. In addition, the ability to Drag and Drop, and an expanded support for popular image file formats is an added advantage to this robust software.

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Our training covers the latest  features of Maya 2011 to boost your skills

  • Scene Management
  • Modeling
  • Camera Shots
  • Lighting
  • Animation
  • Rendering
  • IK and Rigging
  • MEL and Expressions
  • Fluid Effects
  • Hair and Fur
Maya 2011  training course on DVD class

Your Instructor

Steven Schain has been training AutoDesk users since 1994 and has been a training specialist since 1998. Steve was one of the first certified instructors and a co-developer of the ACI program. He is an author and contributor to over a dozen publications and is currently an active trainer with users worldwide

Requirements

    Microsoft Windows XP(32), Vista, 7
    Adobe® Flash® Plugin
    512 MB RAM
    1 GB Processor or faster
    1024x768 color display
    5.5 GB hard disk space required for installation
    DVD-ROM drive for install only
    Mouse (or pointing device) needed for navigation
    Sound Card and Speakers

AutoDesk Maya 2011 Course Outline Details

Getting Started

Interface

The Maya Interface
Nodes and Attributes
Interface Overview
Viewports
Navigating the UI
Using the Marking Menus
The Hotbox
Transform Tools
Object Selection
Configure the Interface
Grid and Units Setup

Scene Management

Scene and Project Management
Project Management
Setting Project Location
Object Naming
Naming Objects in a Scene
The Outliner
Working with Layers
Creating Layers
Saving Scenes

Modeling

Modeling in Maya
2D Curves
2D Bezier Curves
2D Bezier Editing
3D Surfaces
Revolve a Surface
NURBS Geometry
2D NURBS Curves
Edit Curve CVs
Extrude Along a Path
NURBS Primitives
NURBS Sphere Primitive
NURBS Object Components
Project Curve on Surface
Creating a Bezel
Edit NURBS
Creating the Base
3D Polygon Objects
Polygon Mesh Components
3D Mesh Tools
Building Using Primitives
Duplicating and Editing Objects
The Boolean Tool
Sculpt Geometry
Edit Mesh Menu
Create a Polygon Cylinder
Modeling the Reactor Base
Subdivision Surface Modeling
Modeling a Subdivision Storage Container
Deformers for Modeling
Create an Exhaust Tube
Object History
Duplicating Objects
Referencing Objects

Materials

Hypershade Material Editor
Schematic Material Creation
Shader Nodes
Create a Mental Ray Material
Edit Reflectivity
Assign a Material
Add a New Material
Map Patterns
Bump Mapping
Transparent Materials
Mapping
Creating Tiles
Size of Area
Create UVs
Multiple Materials
Assign Multiple Materials
Layered Shader and Mask Maps
The Layered Shader
Masking
Material Libraries
Exporting and Importing Material Shaders

Mapping

UV Mapping
Mapping Coordinates
Edit UV Coordinates
Multiple Texture Maps
UV Sets
Assign Textures to UV Sets
The UV Editor
Applying Custom UVs

Cameras

The Importance of the Camera
Camera Shots
Camera Distance
Viewer Distance
Camera Angle Controls Emotion
Adjust Camera Angles
Composition
Rule of Thirds Composition
Rule of Thirds
Diagonals
Establish Diagonals
Camera Types
Camera Attributes
Image Plane
Camera Environment

Lighting

Direct and Indirect Light
Physical Sun and Sky
Creating a Physical Sun and Sky
Adjusting the Sun
Adjusting the Physical Sky
Image Based Lighting
Create Image Based Lighting
Light Types
Photometric Lights
Adding Lights
Enabling Area Lights
Indirect Light
Calculate Indirect Illumination
Final Gather
Final Gather Bounces
Portal Light
Global Illumination
Interior Night
Isolating Object Lighting
Optical FX
Rendering Optical Effects

Animation

Animation Concepts
Keyframe Animation
Keyframe a Moving Object
Set Driven Keys
Opening the Door with Set Driven Keys
Path Animation
Animate on a Path
Velocity Control
Graph Editor
Overview of Camera Animation
Separate Camera Position and Rotation Control
Animate a Locator on a Path
Hierarchical Linking
Playblast Preview

Rendering

Renderers in Maya
Rendering Still Images
Concept of Image Resolution for Stills
Still Rendering Resolution
Render Presets
Image File Types
Still File Types
Rendering Animations
Image Resolution for Animations
Set Animation Resolution
Setting File Type for Animation
Render Sequential Images
Fcheck
Irradiance Particles
Configuring Irradiance Rendering

IK and Rigging

Introduction to IK
IK Tools
Create a Joint Chain
Rigging the Joint Chain
Skinning
Edit Object Skinning

MEL and Expressions

MEL and Expressions
MEL Scripting Overview
Executing a Script
Create an Expression

Dynamics

Maya Dynamics Overview
Rigid Body Dynamics
Create a Simulation
Running the Simulation
Soft Body Dynamics
The Beach Ball Simulation

Particles

Particles Overview
Creating a Particle Waterfall
Setting particle attributes
Adding a collider object

Rendering Particles

nDynamics
nDynamics
nParticles
Creating Dripping Water
Configure nParticles
nCloth
Hanging Curtains

Fluid Effects

Fluid Effects
Add a 3D Fluid Container
Fine Tuning the Flames

Hair and Fur

Hair and Fur Overview
Hair
Making a Wig
Styling the Hair
Fur
Creating a Beard

Paint Effects

Paint Effects Overview
2D Painting
3D Painting

Compositing

Compositing Overview
Autodesk Composite
Compositing Multiple Layers

Netwind Learning Center

International Calls? - Contact us at + 561.381.0322

Questions? salesinfo@netwind.com

Copyright  © CDi Communications Inc. 1996-2012
Netwind Learning Center is a registered division of CDi Communications, Inc.

AutoCAD Training DVDs - You may request an RMA to return the training DVD within 30 days of your order date, provided you have not registered the course. You can view up to 10% of the training before registering the DVD online with its serial number. Once the course is registered it can no longer be returned.
 
Two authorizations are allowed per serial number - for example the training dvd may be used on 1 laptop and 1 workstation
 

AutoCAD Maya 2011 Training DVD

12+ Hours of Training
190  Individual Lessons

To view the  Course Outline

Reg Price: $279.00
Sale price: $245.00
(item # 4dmaya11)

 

Payment Options

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